
Tarsus Zateki
GoonWaffe Goonswarm Federation
528
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Posted - 2012.05.10 21:39:00 -
[1] - Quote
Negative reinforcement is never an answer to a problem like this. Nerfing high-sec income, moving incursions or high level missions to lowsec, etc... will not convince people to move to those areas in any reasonable number. They will simply remain in high-sec and live with lesser incomes; or stop playing Eve, which is definitely not what we should want.
This issue isn't one of game design, but of players. There's a great deal of misunderstanding and misrepresentation among high-sec inhabitants in regards to null-sec (I won't discuss low-sec as I have little experience there) and that is our fault.
Null-sec players are seen as psychopaths that will murder them the second they jump into a 0.0 system, which is true. Null-sec alliances are seen as xenophobic, monolithic entities that they can never be a part of. This isn't true, and in fact many null-sec alliances will recruit anyone with a pulse, but the handful of alliances with insane recruitment policies have poisoned the well. Everyone just assumes outright that they won't get in so they don't try. Null-sec is viewed as unreachable by newbies which is utterly ridiculous as often proven by my own alliance, but we're the exception not the rule. Null-sec inhabitants seem to love harping on about how no one has a place in null-sec until they've suffered in empire for two years first.
All of this is reinforced by the common "****-You-Got-Mine" attitude often seen in null-sec alliances. Other than a small handful of alliances which are held together by factors outside of Eve-Online, most null-sec alliances are just lose groupings of people who are only interested in their own self gain. Look at alliances that have been destroyed by other null-sec powers, nearly all of them fall to pieces from within long before their territory has been conquered. Very few alliances have any sort of social system in place or method or redistributing alliance wealth to their members. There are no systems in place for fostering and mentoring newbies. There's no firm cultural image that makes a person care about their alliance over themselves.
Why the hell would anyone want to go into null-sec knowing that they're just a warm body making some CEO fat tax income stacks. Knowing they will be abandoned the moment any sort of conflict comes to their space. Knowing that the people in their corp and alliance chats have no interest in anyone else's success.
Eve is a sandbox with a loose rule set that leaves all the real content in our hands. Its up to players to make null-sec inviting to other players, not CCP. |